brandonkick
Well-Known Member
- Reaction score
- 851
If money were no object to me, I'd like to assemble the OP's parts list and a modified version that I put together.
I think right now, I can get within 20% performance wise (and I'm thinking more like 10%-15%) of the original parts list for about $700 less and that is with regular every day prices. With good timing on newegg insider sales, I can probably get that down to $800-$900 less then he is spending.
33% to 43% reduction in price. The reduction in performance? Well that's harder to calculate, but my reduced parts list does keep his 256GB SSD.
One other thing to keep in mind. I'm not going to say that developers will never be unreasonable with the amount of processing power required to play their games. For a long time it has always been the idea that they want to target the game to be rather playable to the largest market possible. That market never included people with large HD displays and expensive CPU+GPU combos and for the most part it still doesn't. Games like Crysis threw that to the wind. I wouldn't look for developers to build their games to the point that you will need a fast quad core with HT to have the game be playable. Maybe it won't be playable at 1080P + resolutions with every setting maxed, but then again if you want to be able to play at those settings/resolutions you should be (and most people probably are) aware that your going to have to spend a lot more money.
I think right now, I can get within 20% performance wise (and I'm thinking more like 10%-15%) of the original parts list for about $700 less and that is with regular every day prices. With good timing on newegg insider sales, I can probably get that down to $800-$900 less then he is spending.
33% to 43% reduction in price. The reduction in performance? Well that's harder to calculate, but my reduced parts list does keep his 256GB SSD.
One other thing to keep in mind. I'm not going to say that developers will never be unreasonable with the amount of processing power required to play their games. For a long time it has always been the idea that they want to target the game to be rather playable to the largest market possible. That market never included people with large HD displays and expensive CPU+GPU combos and for the most part it still doesn't. Games like Crysis threw that to the wind. I wouldn't look for developers to build their games to the point that you will need a fast quad core with HT to have the game be playable. Maybe it won't be playable at 1080P + resolutions with every setting maxed, but then again if you want to be able to play at those settings/resolutions you should be (and most people probably are) aware that your going to have to spend a lot more money.