timeshifter
Well-Known Member
- Reaction score
- 2,384
- Location
- USA
My son and I are both really into Fortnite Battle Royale. Epic games recently hosted a big event for this game at E3 this week.
https://www.epicgames.com/fortnite/en-US/pro-am2018?sessionInvalidated=true
I'm really curious about the hardware and software technology they use to put together an event like this.
If you didn't know, in Fortnite Battle Royale 100 players start the game on one large map. The last man standing wins. Easy to do when everyone is sitting at home with their computer, Xbox or PS4 and connecting to a server on the Internet. But how do you do that at a live event?
Obviously you need 100 PCs. I presume that the game server would be on the local LAN. It's normally on the cloud only and there is no downloadable software or way to run your own server that I'm aware of. I think Epic Games keeps that under wraps.
The event was streamed live on Twitch.tv. That adds more software and likely hardware complexity, not to mention Internet bandwidth and quality networking.
I've often thought it would be cool to put a local event like this together. Seems you'd need $100,000 worth of hardware at a minimum (100 $1,000 gaming PCs). I suppose gamers could bring their own PC, but you'd have the potential problem of fairness and cheating / hacks.
Anyone been exposed to this kind of stuff and know more about what goes on?
https://www.epicgames.com/fortnite/en-US/pro-am2018?sessionInvalidated=true
I'm really curious about the hardware and software technology they use to put together an event like this.
If you didn't know, in Fortnite Battle Royale 100 players start the game on one large map. The last man standing wins. Easy to do when everyone is sitting at home with their computer, Xbox or PS4 and connecting to a server on the Internet. But how do you do that at a live event?
Obviously you need 100 PCs. I presume that the game server would be on the local LAN. It's normally on the cloud only and there is no downloadable software or way to run your own server that I'm aware of. I think Epic Games keeps that under wraps.
The event was streamed live on Twitch.tv. That adds more software and likely hardware complexity, not to mention Internet bandwidth and quality networking.
I've often thought it would be cool to put a local event like this together. Seems you'd need $100,000 worth of hardware at a minimum (100 $1,000 gaming PCs). I suppose gamers could bring their own PC, but you'd have the potential problem of fairness and cheating / hacks.
Anyone been exposed to this kind of stuff and know more about what goes on?